Open any drawer and door.
Gone home walkthrough attic.
Home games text only version select the chapter or view the game index.
You can t miss it there s red lights glowing around it.
Gone home walkthrough part 1.
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Now you are in the foyer.
Enter the door to the left and keep going to end up in the.
You can find the attic to the left of the guest room.
Keep going until you find a staircase going back up to the first floor.
Go up the stairs to the second floor and go right.
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Leave alike if you want afull play through.
Uncover the events of one family s lives by investigating what they ve left behind.
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The 1st floor as soon as the game starts head on over to the left side and open the cabinet.
Put the operate icon when the cop is gone use the operate icon on his motorcycle radio.
Open any drawer and door.
You can not go in yet but there is a room to the right of it connected with another room which is the sewing room.
Gone home walkthrough text only version.
Gone home is an interactive exploration simulator.
Interrogate every detail of a seemingly normal house to discover the story of the people who live there.
Approach it and use the attic key to open it.
It should take between 1 and 2 hours to complete.
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Home games gone home part 1.
Go to the attic and take the sketch book.
Take the key and go back to the main door.
Interrogate every detail of a seemingly normal house to discover the story of the people who live there.
Pick up objects and examine them to discover clues.
Sins of the fathers walkthrough solution.
Gone home is an interactive exploration simulator.
Gone home the attic ending maker.
Keep following it until you find the attic.
Uncover the events of one family s lives by investigating what they ve left behind.
Follow the hallway until there is a dead end.
There you will find a folder on the table with a map.
Pick up objects and examine them to discover clues.
There s a note posted on the right door.